Because it's a fairly simple shape, I've spent more time on investigating textures and unwrapping. Final detail will happen at the end... some artists prefer to cut in detail earlier, but I find I get most of the inspiration from the photo reference, and textures I find, so it works better for me to cut in detail once I'm happy with the general overall look and feel.
Unwrapping to a 4m x 4m (at 128 pixel density) gives me all the information I need for how many textures I can really have, before I have to cut back and either take the 256 x 512 up to a 512 x 512...
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