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Fresh Doodles - October
Back on the zbrush quest - loads of fun. Time to explore and expand... this mesh wasn't good enough to carry on with - the head had well spaced geometry and all quadded, but the bust and hair geometry was triangulated and too low. So, try again....
1 comment:
Great update - Looking forward to seeing more. Start thinking of creating base meshes for Z brush And definitely get into using Z brush as a low polygon modeler too.
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